AoC didn't last long before Funcom just left it for other ventures, which recently has been Conan Exiles of all things. In retrospect, it's funny how both games went to hell. I, meanwhile, was just looking forward to Wrath of the Lich King, namely Death Knights. After it launched, he jumped ship for it and I never heard from him again. A guy I'd begun chatting with was so stoked for it, kept praising it and saying WoW was done for because AoC would fundamentally change the MMO market. I actually remember when AoC was on the horizon, I was playing WoW at the time. What's the point of a vision if you define it in such broad terms that it can be bent to fit whatever result you want in the end? → More replies To say I'm disappointed in how Pantheon has deviated from its original vision is an understatement, and shows how little that vision actually means to VR. I don't want whatever WoW/ESO hybrid Pantheon is becoming, I want an actual classic EQ successor. I have zero faith in Joppa the salesman, and I'm not drinking any Pantheon kool-aid because the actual game they've shown doesn't demonstrate anything unique or compelling. Take faith that they have a good vision and will make it to release and maybe it could be fun if it isn't EQ2² That's a huge shift from the game's original marketing and target audience, and that sucks. After Brad's death, VR have since disavowed EQ so much they won't even say the word "EverQuest" on stream. It's absolutely worth pointing out to whoever asks, because backpedaling on pitches after you've taken pledge money for them is a crummy thing to do no matter who's doing it. Remember, this is all in response to someone asking what they changed/backpedaled on, and that list is long. Are we not supposed to expect that a game sticks to the pitch it makes when it's asking for money? I mean, sure, we can just concede that VR doesn't have much integrity, but I would at least be nice to expect some standards. Well, it's what was pitched, particularly by Brad. I think it looks pretty bland and generic.Īnd again, the people there to point out diversions from EQ is beyond old at this point, to expect this to eventually deliver on what EQ was is unrealistic. If what you want is a reinvention of WoW classic, sure, I guess. Where's the assumption in "When a player dies in Pantheon, he or she will have the option to wait for a resurrection or to be reborn without all of that character's gear and weapons."? What's being assumed here? Those are Brad's own words.Īll things considered - the game is picking up a tiny bit of steam and looking pretty damn good. It's one of the few things they've actually confirmed, and it directly contradicts their original pitch. It's on the discord, which I've long since left. Yes, they've confirmed that you won't drop worn equipment. And making assumptions on an article from 2014 is setting yourself up for disappointment. Have they confirmed the finished death mechanics?.